Package · #7611657
Damage, fuel, mileage and every modification survive the restart. Vehicles are listed wherever they are - parked, out on the street, impounded - and can be lent to somebody without handing over ownership.
ESX Legacy QBCore QBox

Every vehicle, wherever it is, with the damage it actually has.
State that persists
Bodywork, engine, tank, fuel, dirt, individual doors, windows and tyres. A crash costs something.
Every vehicle, wherever it is
The list shows all of them and says where each one sits, so a car is never lost behind the garage you happened to open.
Lending, not giving
A right granted and revocable at any time, with separate permissions to take out, to store and to hold keys.
A real 3D preview
The vehicle is rendered by the game behind the panel, with its actual damage - not a stock render.
It owns
It leaves alone
Nothing calls your framework directly. Everything goes through the included bridge, which is why one build works on ESX, QBCore and QBox rather than three versions you have to pick between.
config.lua and the language files stay readable after purchase, and are commented in English.sl_lib and sl_bridge are included.You will sign in before payment so the licence lands on the right account.