Scriptlab Garage

Package · #7611657

Scriptlab Garage

16.99 USD

Damage, fuel, mileage and every modification survive the restart. Vehicles are listed wherever they are - parked, out on the street, impounded - and can be lent to somebody without handing over ownership.

ESX Legacy QBCore QBox

See it running

▶  Watch the preview video

Every vehicle, wherever it is, with the damage it actually has.

Every vehicle, wherever it is, with the damage it actually has.

What it does

State that persists

Bodywork, engine, tank, fuel, dirt, individual doors, windows and tyres. A crash costs something.

Every vehicle, wherever it is

The list shows all of them and says where each one sits, so a car is never lost behind the garage you happened to open.

Lending, not giving

A right granted and revocable at any time, with separate permissions to take out, to store and to hold keys.

A real 3D preview

The vehicle is rendered by the game behind the panel, with its actual damage - not a stock render.

What it owns, and what it leaves alone

It owns

  • The state of a vehicle: damage, fuel, mileage
  • Where it is: parked, out, impounded
  • Who else has been allowed to touch it

It leaves alone

  • Who owns a vehicle - that is your framework's table, read through the bridge

Nothing calls your framework directly. Everything goes through the included bridge, which is why one build works on ESX, QBCore and QBox rather than three versions you have to pick between.

In the box

  • No SQL to import. The tables create themselves on first start.
  • The config.lua and the language files stay readable after purchase, and are commented in English.
  • English and French included. A new language is a new JSON file, with no rebuild.
  • 5 exports, for your own scripts to build on.
  • Staff commands, behind ACE permissions rather than a hard-coded list.
  • Every key is rebindable by the player, in the FiveM settings.
  • sl_lib and sl_bridge are included.
  • Full documentation and a troubleshooting guide, online and in the download.

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