Scriptlab Bank

Package · #7611100

Scriptlab Bank

21.99 USD

A bank app and a cash machine app, sharing one screen and two sets of rules. Savings and shared accounts, transfers by account number, and a full statement - because a balance answers one question and a statement answers the one people actually ask.

ESX Legacy QBCore QBox

See it running

▶  Watch the preview video

The counter: balance, statement, transfers and shared accounts.

The counter: balance, statement, transfers and shared accounts.

A cash machine, with its own fee and its own daily limit.

A cash machine, with its own fee and its own daily limit.

What it does

A statement, not just a balance

Every movement is written down with its counterparty, where it happened and what the balance became.

Savings and shared accounts

Invite people by account number, with separate rights to pay in and to take out. Revocable at any time.

Transfers with the fee shown first

The total leaves the account after you have seen it, never after the fact on a statement.

Send to anyone, online or not

Money to somebody who is offline waits in escrow and is paid in the moment they next log in, with the statement line written then.

Every cash machine already on the map

GTA ships hundreds of ATM props. They are found by model, so you place nothing.

What it owns, and what it leaves alone

It owns

  • Who banks here, and under which account number
  • Savings and shared accounts, and their balances
  • Transfers in flight, until the person they are for logs in
  • The ledger - who moved what, when, and to whom

It leaves alone

  • The checking balance - that is your framework's bank account, read and written through the bridge

Nothing calls your framework directly. Everything goes through the included bridge, which is why one build works on ESX, QBCore and QBox rather than three versions you have to pick between.

In the box

  • No SQL to import. The tables create themselves on first start.
  • The config.lua and the language files stay readable after purchase, and are commented in English.
  • English and French included. A new language is a new JSON file, with no rebuild.
  • 5 exports, for your own scripts to build on.
  • Staff commands, behind ACE permissions rather than a hard-coded list.
  • Every key is rebindable by the player, in the FiveM settings.
  • sl_lib and sl_bridge are included.
  • Full documentation and a troubleshooting guide, online and in the download.

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